Faction war
Early accessCitadel is still in development. Numbers and rules on this page can change between patches. Last checked October 2026.
The faction war is the event in which players enlist with a faction and fight to dominate the region. The TZHAL Empire has invaded Greylock, a gate fort held by the Ganden Republic. The faction with the highest Merit total at the end of the event wins.
Sides
| Faction | Home hub |
|---|---|
| Ganden Republic | Ganden |
| TZHAL Empire | Zhat Kali |
Greylock, the contested gate fort, is neutral ground and open to both sides. See Hubs.
Scoring
Merits are earned for kills, assists, repairs, resources deposited at the faction depot and relic fragments towed home, and lost for hurting your own side. The full table is on Merits.
Rewards
| For | Reward |
|---|---|
| The winning side, with a score of 50,000 or more | A medallion on your account's permanent player profile (upcoming) |
| The top 5 of each faction | A special blueprint |
Still to write
- When the event starts and ends
- How to enlist and whether you can change sides
- What the relic fragments are and where they appear