Consumables
Early accessCitadel is still in development. Numbers and rules on this page can change between patches. Last checked October 2026.
Consumables are single-use items that change a module, a hull or the fitting grid itself. They are used from your cargo or from the hub stash.
Every consumable that targets an item shares three rules: the target must be identified, a Replicated copy cannot be changed, and one consumable is used up each time.
Changing a module or a hull
The descriptions are the game's own.
| Consumable | In-game description | Details |
|---|---|---|
| NORN Overclocker | Adds a modifier to a hull, module, or forge cell. | Rolls one new modifier from the item's pool. Works until the item holds four. |
| HERMES Augmenter | Adds one modifier to a Normal hull or module, or to a forge cell. | The same as a NORN, but only on a Normal item with no modifiers. |
| LAPLACE Probability Matrix | Adds 4 modifiers to a Normal hull or module, or to a forge cell. | Needs a Normal item with no modifiers. The result is identified. |
| KAIROS Rollback Device | Removes the lowest-tier modifier from a hull, module, or forge cell. | Needs at least two modifiers. If several share the lowest tier, one of them is removed at random. A locked modifier is never removed. |
| KISHAR Prism | Re-rolls the values of all modifiers on a hull, module, or forge cell. | Each modifier keeps its tier and rolls a new value inside it. A locked modifier is left alone. |
| SHIVA Cycler | Removes all modifiers from a hull, module, or forge cell. | A locked modifier stays. |
| STYX Edict | Permanently locks a modifier on a hull, module, or forge cell. It cannot be changed or removed. | Locks one modifier, picked at random. An item can have only one locked modifier. |
| PTAH Crucible | Randomly changes the quality tier of a hull or module. | The new quality can be the same as the old one. Masterwork is the least likely result. Works on Artifact and Regalia items too. |
| JANUS Graft | Adds a port to a portless module. | One port, at a random position. Works on Artifact and Regalia modules. |
| CARDEA Portmender | Re-rolls where ports appear on a module. All ports must be empty. | At least one port always moves. |
| THOTH Adapter | Permanently changes a module to the displayed module type. | Each adapter is made for one module type. The module keeps its modifiers; later rolls use the new type's pool, and the module feeds the new type's conduit. |
| TYCHE Catalyst | 25% chance to convert a Normal hull or portless module into its Regalia or Artifact variant, destroys on failure. | The target must be Normal, with no ports and no modifiers, and must have such a variant. On success it becomes one of its variants, picked at random. |
| YATA Replicator | Creates an unfitted mirrored copy of a hull, module, or conduit, or mirrors a forge cell. Copies cannot be modified (does not work on Artifacts or Regalia). | The copy is marked Replicated. A copy cannot be copied again. |
| Cipher Key | Activates a harmonic on a Normal rarity module with matching ciphers attached. Must have ports equal to cipher count. | See harmonics. |
What refuses what
- Faction-quality items accept only the PTAH Crucible, the CARDEA Portmender and Tek Ciphers.
- Artifact and Regalia items accept only the PTAH Crucible, the JANUS Graft, the CARDEA Portmender and Tek Ciphers. Their modifiers cannot be added to, removed, rerolled or locked.
- Harmonic modules accept only the PTAH Crucible and the YATA Replicator.
Changing the grid
These change the hull's fitting grid itself. A Replicated hull cannot be changed.
| Consumable | In-game description | Details |
|---|---|---|
| BROKKR Slot | 50% chance to add a core fitting slot adjacent to an existing slot (2 max). | Use it on an empty space that shares an edge with a cell of the grid. On a miss it is used up with no change. |
| ANDVARI Coil | 50% chance to convert a core slot to Battery (1 max). | Use it on an empty core slot. |
| EITRI Arc | 50% chance to convert a core slot to Subsystem (1 max). | Use it on an empty core slot. |
| VOLUNDR Jet | 50% chance to convert a core slot to Propulsion (1 max). | Use it on an empty core slot. |
| SKULD Omen | Scrambles a fitting grid slot. May retype, expand, or destroy it. | Use it on an empty Battery, Subsystem or Propulsion hardpoint. It may do nothing, change the hardpoint to one of the other two kinds, add a core slot beside it, or destroy the cell. It is not held to the limits of the other four. |
A change that succeeds adds the consumable's rating to the hull's build rating.
Tek Ciphers
Ciphers are attached to a module's ports in the same way. They have their own page: Tek Ciphers.